
- BGG rank
- BGG #2,797
- BGG rating
- 6.9
Rum & Bones
- 2–6 players
- 60 min
- Complexity 2.3/5
- 2015

Rules assistance for Rum & Bones: Second Tide – Hammers of Ragnarok
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rum & Bones: Second Tide – Hammers of Ragnarok is an expansion for Rum & Bones: Second Tide released in 2017 for 2–6 players and ages 14 and up. It was designed by Michael Shinall and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The worlds of Vikings and Pirates are about to collide! There are few crews on the high seas more feared than the Hammers of Ragnarok. These sea-faring Vikings rejoice in the violence and bloodshed in battle. The only thing better than earning valuable booty from their raids would be to die in battle. The Hammers of Ragnarok are a complete expansion faction for Rum and Bones Second Tide with their own Heroes, Tide cards, Deckhands, and ships. Any pirate out there will be quaking in their pantaloons when they spot the Hammers’ colors flying. This is an expansion. The Rum & Bones: Second Tide core box is required to play. Features: Long Ships - The Hammers of Ragnarok have their own long ships for engaging in battle with rival pirate forces! Viking Heroes - Five new Viking Heroes will lead their forces to take home some shiny pirate treasure or die in glorious battle. They’re fine either way. High Tide - With their own Tide deck to draw on for support, the Hammers of Ragnarok will be a force to be reckoned with!
Rum & Bones: Second Tide – Hammers of Ragnarok supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Rum & Bones: Second Tide – Hammers of Ragnarok for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rum & Bones: Second Tide – Hammers of Ragnarok belongs to these categories: Fantasy, Miniatures, and Nautical. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rum & Bones: Second Tide – Hammers of Ragnarok are: Michael Shinall. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rum & Bones: Second Tide – Hammers of Ragnarok as an expansion for Rum & Bones: Second Tide. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Rum & Bones: Second Tide to use it. Check that your edition of Rum & Bones: Second Tide is compatible, as some expansions were revised between editions.