Rum & Bones: Second Tide – Iron Inquisition
BGG rating
7.9

Expansion for Rum & Bones: Second Tide

Rum & Bones: Second Tide – Iron Inquisition

2017

Rules assistance for Rum & Bones: Second Tide – Iron Inquisition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 14+

Rules assistant for Rum & Bones: Second Tide – Iron Inquisition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rum & Bones: Second Tide – Iron Inquisition is an expansion for Rum & Bones: Second Tide released in 2017 for 2–6 players, 60 minutes per game, and ages 14 and up. It was designed by Michael Shinall and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

This Full Faction Expansion for Rum & Bones: Second Tide contains the following: 5x Iron Inquisition Hero Models 5x Hero Dashboards +1x Crew Dashboard 30x Hero Skill Cards +2x Crew Upgrade Card 24x Iron Inquisition Deckhands 6x Iron Inquisition Bosuns 1x Ship Board 5x Objective Tiles 1x Iron Inquisition Tide Deck 3x Iron Inquisition Deployment Point Tokens Picking up the Iron Inquisition during the campaign will also get you: 1x KICKSTARTER EXCLUSIVE Saint Seraphina model + Dashboard/Skill Cards

Questions and answers

Rum & Bones: Second Tide – Iron Inquisition supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.