Rum Rebellion
BGG rank
BGG #29,314
BGG rating
4.6

Rum Rebellion

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Rules assistance for Rum Rebellion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 10+
  • Complexity 1.5/5

Rules assistant for Rum Rebellion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rum Rebellion is a board game released in 1983 for 2–6 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Set Collection and Point to Point Movement.

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About the game

Rum Rebellion - A Colonial Adventure Players move around the board and up the three levels - Convicts transported to Australia, Merchants and Rum Corps members in good standing - to reach the top and be declared Acting Governor or the Colony. There are three levels to the game: Convict Level - Goal is to get a minimum of 6 barrels of rum to purchase a Ticket of Leave and move up to the next level. Player must serve a non-parole period of one full rotation around the board. Along the way he's paid in rum barrels for Good Deeds or by stealing them by committing various crimes. Get caught and risk being sent to gaol. Ticket of Leave Level- Once six barrels have been saved, and the full rotation of the board has been achieved, Convicts can purchase a Ticket of Leave card giving that player one of six occupations. Players move around the Ticket of Leave level. Players now endeavor to collect 15 barrels of rum. Rum Corps Level- Once 15 barrels have been saved, the player moves up to the Rum Corps level, exchanges his convict playing piece for a Rum Corps playing piece and move around the board attempting to win or purchase Vote Cards. (players still collect rum barrels from those players still in the Ticket of Leave level). Vote cards may be purchased outright with barrels of rum. Once 55 votes have been collected, the player attempts a Coup and takes a Win/Lose card. Lose: player loses all 55 of his vote cards Win: player is declared Acting Governor and wins the game.

Editions

  • Rum RebellionenJohn Sands Pty Ltd1983

Publishers

  • John Sands Pty Ltd

Questions and answers

Rum Rebellion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.