Runar: Jarl
BGG rating
7.6

Expansion for Runar

Runar: Jarl

2025

Rules assistance for Runar: Jarl

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60–90 min
  • 14+

Rules assistant for Runar: Jarl

What would you like to know?

Answers come from the official rulebook, with the page to check.

Runar: Jarl is an expansion for Runar released in 2025 for 1–6 players, 60–90 minutes per game, and ages 14 and up. It was designed by Diego Fonseca and its main mechanics are Hand Management, Scenario / Mission / Campaign Game, and Deck Construction.

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About the game

Jarls are very unique Runar characters, legendary warriors, historical (…or almost, given our reinterpretations!), related to the Viking world. Jarls have special skills, able to interact with and empower the other 2 members of the warband. Each Jarl is linked to a clan, consequently you can only have one Jarl per warband. Thanks to these six new awesome models, it will be possible to expand the game and also bring it to be used for up to 6 players. So here are the two new clans added to the four of the core box: the Raven and Wolf clans. In the box you’ll find everything you need to play 6-player games: new player villages (already included as a playmat in the deluxe edition), new Action Cubes, new Statues, new boxes, and all the other essential 3D elements.

Questions and answers

Runar: Jarl supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.