
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Rules assistance for Runebound: Artifacts and Allies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Runebound: Artifacts and Allies is an expansion for Runebound: Second Edition released in 2005 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Robert Vaughn and its main mechanics are Variable Player Powers and Dice Rolling.
From the Fantasy Flight Games Website: "Terrinoth is a land of great magic. Whether bound into the commonly-used Runes, imbued into great artifacts of mystical might, or even inherent in the fantastic creatures that inhabit the land, this magic is everywhere. The Artifacts and Allies expansion pack adds new items and a new type of ally - the Familiar - to the Runebound: Second Edition basic game. Familiars have useful abilities and can be acquired in addition to the usual three allies each character is allowed. This expansion includes 30 new market cards." Belongs to the Runebound Series. Expands: Runebound: Second Edition
Runebound: Artifacts and Allies supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Runebound: Artifacts and Allies is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Runebound: Artifacts and Allies for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Runebound: Artifacts and Allies has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Runebound: Artifacts and Allies belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Runebound: Artifacts and Allies are: Robert Vaughn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Runebound: Artifacts and Allies as an expansion for Runebound: Second Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Runebound: Second Edition to use it. Check that your edition of Runebound: Second Edition is compatible, as some expansions were revised between editions.