Runebound: Avatars of Kelnov
BGG rating
7.1

Expansion for Runebound: Second Edition

Runebound: Avatars of Kelnov

2006

Rules assistance for Runebound: Avatars of Kelnov

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Runebound: Avatars of Kelnov

What would you like to know?

Answers come from the official rulebook, with the page to check.

Runebound: Avatars of Kelnov is an expansion for Runebound: Second Edition released in 2006 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Darrell Hardy and Robert Vaughn.

Similar games

About the game

From the Fantasy Flight Games Website: "The Avatars of Kelnov expansion pack is a whole new adventure set in the Runebound land of Terrinoth! In a time before time, the gods banished the wrathful All-Father Kelnov and his Avatars, out of this world and out of history. His return is prophecied to herald in an age of peace - but whether it will be an age of peace under a tyrannical god, or an age of peace and freedom, is up to the heroes to determine ... The Avatars of Kelnov adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the Runebound: Second Edition base game, creating an entirely new game experience! It includes 30 new adventure cards." Belongs to the Runebound Series. Expands: Runebound: Second Edition

Publishers

  • Fantasy Flight Games

Questions and answers

Runebound: Avatars of Kelnov supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.