
- BGG rank
- BGG #5,831
- BGG rating
- 6.2
Runebound
- 2–6 players
- 120 min
- Complexity 2.5/5
- 2004

Rules assistance for Runebound: Shadows of Margath (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Runebound: Shadows of Margath (Second Edition) is an expansion for Runebound: Second Edition released in 2006 for 2–6 players, 180 minutes per game, and ages 12 and up. It was designed by Martin Wallace, Darrell Hardy, and Robert Vaughn and its main mechanics are Dice Rolling.
From the Fantasy Flight Games Website: "The Shadows of Margath expansion pack introduces an assortment of dangerous new monsters, encounters, and events that can be added seamlessly to the Runebound: Second Edition basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately." This expansion is an update of cards from the original Runebound: Shadows of Margath expansion for Runebound. Belongs to the Runebound Series. Expands: Runebound: Second Edition
Runebound: Shadows of Margath (Second Edition) supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Runebound: Shadows of Margath (Second Edition) is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Runebound: Shadows of Margath (Second Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Runebound: Shadows of Margath (Second Edition) has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Runebound: Shadows of Margath (Second Edition) belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Runebound: Shadows of Margath (Second Edition) are: Martin Wallace, Darrell Hardy, and Robert Vaughn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Runebound: Shadows of Margath (Second Edition) as an expansion for Runebound: Second Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Runebound: Second Edition to use it. Check that your edition of Runebound: Second Edition is compatible, as some expansions were revised between editions.