
- BGG rating
- 7.3
Runika and the Six-sided Spellbooks: Fifth-Player Expansion
- 1–5 players
- 60–90 min
- 2020

2020
Rules assistance for Runika and the Six-sided Spellbooks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Runika and the Six-sided Spellbooks is a board game released in 2020 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Shannon Kelly and its main mechanics are Dice Rolling, Tile Placement, and Pattern Building.
Runika Jones is a four-foot-five professional thief and amateur runecaster. But one thing she isn’t, is stupid. So when Runika picks the pockets of the Archmaster Luniorn the Green, headmaster of his own runecasting academy, she figures she’s done for. But instead, Luniorn offers her a deal: come study at his academy, learn how to properly cast runes, impress him, and graduate. That, or be turned over to the mercies of the Baroness’s keep guards. It isn’t much of a choice really. In Runika and the Six-sided Spellbooks, you take on the role of a student at Luniorn’s academy. Play against your friends or in one of four solo challenges. Draft customised dice, roll them, and move them into specific runic patterns to cast spells and survive the school year. If you like dice games that tend towards skill over luck, or if you love the plucky heroes and heroines of young adult fiction or stories of magical apprentices, then you will like Runika. The game is all about making use of the resources in front of you to solve a puzzle that changes every turn. Contents: Each copy of Runika and the Six-sided Spellbooks comes with: 80 dice (20 in 4 different elements) 4 spell master cards 4 player boards with rotating elemental disks 4 summary cards 40 mini-American cards (rune and merit cards) 53 tokens 1 bag 1 rulebook 1 guide to your first game —description from the publisher
Runika and the Six-sided Spellbooks supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Runika and the Six-sided Spellbooks is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Runika and the Six-sided Spellbooks for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Runika and the Six-sided Spellbooks has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Runika and the Six-sided Spellbooks belongs to these categories: Fantasy, Dice, and Puzzle. Its main mechanics are Dice Rolling, Tile Placement, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Runika and the Six-sided Spellbooks are: Shannon Kelly. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Runika and the Six-sided Spellbooks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.