Rush Hour
BGG rank
BGG #11,276
BGG rating
6.2

Rush Hour

1981Powered by BGG

Rules assistance for Rush Hour

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 8+
  • Complexity 1.3/5

Rules assistant for Rush Hour

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rush Hour is a board game released in 1981 for 2–6 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move.

Similar games

About the game

This game page is NOT for the 1-player ThinkFun puzzle that is also named Rush Hour. It is a very different game. Please use the Outside the Scope of BGG page to share images of ThinkFun Rush Hour, and other 1-player ThinkFun puzzles. There is also a 2-player ThinkFun product called Rush Hour Shift that does have a game page. The object of the game is to traverse the board from HOME to the OFFICE after dropping off one's commuters at their respective places of employment. You start off with two commuters but may pick up extra ones before you're out of the Neighborhood Jaunt. Next is either the Interstate 500 or Suburban Gauntlet. After this is the Beltway Expressway, with a Car Pool Express Lane for the lucky bastards with three or more commuters on board. Finally, there is the Inner City Maze. You normally roll two dice, but some road signs reduce that number to one die. Optional rules include Traffic Jams, Fender Benders, Public Parking, Double Parking and Baby Behind the Wheel.

Editions

  • Rush HourenThe Everyday Game Company1981

Publishers

  • The Everyday Game Company

Questions and answers

Rush Hour supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.