
- BGG rank
- BGG #1,578
- BGG rating
- 6.5
Saboteur
- 3–10 players
- 30 min
- Complexity 1.3/5
- 2004

2022
Rules assistance for Saboteur: The Dark Cave
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Saboteur: The Dark Cave is a board game released in 2022 for 2–8 players, 45 minutes per game, and ages 10 and up. It was designed by Fréderic Moyersoen.
After your dwarf clan found gold, you suddenly felt an earthquake and the mine is now collapsing. Time to escape! But the dark cave is full of dangers, such as spider webs, monsters, and of course the saboteurs who make your life miserable. Whose dwarf team can escape the cave with the most gold? Saboteur: The Dark Cave is a standalone game that recreates the feel of Saboteur. At the start of the game, each player assigned to a clan, although possibly they will be a saboteur for the other clan. Starting from the mine card in the center of play, you take turns laying down tunnel cards to build outward from the mine toward the four corner cards, only one of which is the exit. In addition to building new tunnels, you'll play cards to give yourself equipment, place monsters in front of others, discover who's actually on your clan, and reveal the exit before trudging all the way there. As soon as you leave the mine, you reveal your true identity, with any gold you have going toward your clan's total. As soon as all members of a clan have left, the game ends, and whichever clan has the most gold wins.
Saboteur: The Dark Cave supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Saboteur: The Dark Cave is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Saboteur: The Dark Cave for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Saboteur: The Dark Cave has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Saboteur: The Dark Cave belongs to these categories: Card Game, Fantasy, and Party Game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Saboteur: The Dark Cave and want something comparable for your next game night.
The credited designers of Saboteur: The Dark Cave are: Fréderic Moyersoen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Saboteur: The Dark Cave as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.