
- BGG rank
- BGG #21,249
- BGG rating
- 6.9
Vines and Flowers: Blooming Harmony
- 2–4 players
- 30–60 min
- Complexity 2.0/5
- 2026

2024
Rules assistance for Safari Witness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Safari Witness is a board game released in 2024 for 2–7 players, 15–30 minutes per game, and ages 12 and up. It was designed by Hanshi Li and its main mechanics are Variable Player Powers, Race, and Square Grid.
With the sun sets, darkness reveals hidden secrets, crimes unfold amidst the Safari! Witnesses show up racing against time to assist the police in swiftly cracking the crime cases. In this game, as a crime witness, your goal is to provide as many valid clues as possible within a limited time. The game ends when a player obtains 10 Mugshots, and player with the highest score wins the game. With the Case Module and Advanced Mode, customize your gameplay experience by adding individual player objectives or activating special abilities through successful clue identification. Unleash your inner detective, navigate the wilds of the Safari, and prove yourself as the ultimate Safari Crime Witness.
Safari Witness supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Safari Witness is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Safari Witness for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Safari Witness has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Safari Witness belongs to these categories: Animals, Deduction, and Memory. Its main mechanics are Variable Player Powers, Race, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Safari Witness are: Hanshi Li. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Safari Witness as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.