
- BGG rank
- BGG #8,205
- BGG rating
- 6.5
Verflixxt! kompakt
- 2–4 players
- 20 min
- Complexity 1.4/5
- 2009

2022
Rules assistance for Sailorman Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sailorman Dice is a board game released in 2022 for 2–4 players, 15–25 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and Michael Kiesling and its main mechanics are Dice Rolling, Grid Coverage, and Map Addition.
Sailorman Dice is a roll and write in which you compete against up to 50 opponents. Combine your dice rolls clever on your sheet to get the most points at the end of the game. In Sailorman you roll dice in rounds. Everytime someone rolls you write down (one of the two) combination of a Symbol and a number onto your sheet. Sheets have different areas (grass, water, mountains, sand). You gain Points if you complete a row, column or area. The first person who has 8 Completions triggers the end. All players count up and the one with the most points wins.
Sailorman Dice supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sailorman Dice is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sailorman Dice for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sailorman Dice has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sailorman Dice belongs to these categories: Dice and Nautical. Its main mechanics are Dice Rolling, Grid Coverage, and Map Addition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sailorman Dice are: Wolfgang Kramer and Michael Kiesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sailorman Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.