
- BGG rating
- 6.7
Saint Petersburg (Second Edition): Emergency Storehouse Expansion
- 2–5 players
- 45 min
- Complexity 2.5/5
- 2014

2014
Rules assistance for Saint Petersburg (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Saint Petersburg (Second Edition) is a board game released in 2014 for 2–5 players, 60 minutes per game, and ages 13 and up. It was designed by Karl-Heinz Schmiel and Bernd Brunnhofer and its main mechanics are Set Collection, Income, and Open Drafting.
In 1703, Czar Peter the Great founded Saint Petersburg in Russia, which quickly earned the nickname "Paris of the East." The Winter Palace, the Hermitage, the Church of the Resurrection of Jesus Christ, and many other buildings still amaze visitors from around the world today. To accomplish this, he needed a new administration and brought the aristocrats under his control. This was also a golden time for the workers as their skills were much needed to reform and build the new Russia. In Saint Petersburg, players play important roles in building the city of Saint Petersburg. To do this, they will take turns selecting and purchasing cards from the display of available workers, buildings and nobles. Each type of card has an associated phase, and at the end of each phase, players earn rubles and score victory points based on the cards they have collected of that type. When one of the decks runs out, the players play until the end of that round, then the game is over. Additional victory points are awarded at the end of the game depending on the number of unique nobles that each player has, and the player with the most victory points wins the game. This new edition of Saint Petersburg features an additional optional module, the Market, which adds a new card type, the market cards, and a new Market phase with its own rules for scoring points. These cards bring in new resources and not only allow for new tactical opportunities, as having a majority in provides extra victory points during the market phase scoring, but also allow for a fifth player to join the game. This edition also includes the two expansion modules from the original edition plus four entirely new modules, that can be used on their own or mixed and matched as players like.
Saint Petersburg (Second Edition) supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Saint Petersburg (Second Edition) is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Saint Petersburg (Second Edition) for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Saint Petersburg (Second Edition) has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Saint Petersburg (Second Edition) belongs to these categories: Card Game, Economic, and City Building. Its main mechanics are Set Collection, Income, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Saint Petersburg (Second Edition) are: Karl-Heinz Schmiel and Bernd Brunnhofer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Saint Petersburg (Second Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.