Saints & Sinners
BGG rating
9.0

Expansion for Deadlands: Doomtown

Saints & Sinners

2012

Rules assistance for Saints & Sinners

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45 min
  • 12+

Rules assistant for Saints & Sinners

What would you like to know?

Answers come from the official rulebook, with the page to check.

Saints & Sinners is an expansion for Deadlands: Doomtown released in 2012 for 2–6 players, 45 minutes per game, and ages 12 and up. It was designed by Brett Satkowiak, Tim J. Meyer, David Orange, and Zachary Seldon and its main mechanics are Variable Player Powers, Hand Management, and Modular Board.

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About the game

Originally titled "The Champions Project" and intended to be a set of cards based on the varied champions of the game, it was "re-branded" as "Saints and Sinners" in 2013 to reflect that not only were champions being honored, but also events and the community. For the first time in a decade HEG added new content to Deadlands: Doomtown allowing for, new play styles, new decks, and new strategies. By creating new cards for use in decks, Saints and Sinners expands the vast Doomtown card base, and will continue to, creating new content to keep the game evolving and growing. As a continuing project, the card base will continue to grow and evolve as new champions are crowned with a new Tournament system allowing for new champions, and special events each year! Following the Weird Western themes of both Deadlands and Doowtown, Saints and Sinners is doing it's best to stay true to the original game and to honor the players.

Questions and answers

Saints & Sinners supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.