Sapiens
BGG rank
BGG #5,680
BGG rating
6.3

Sapiens

2015

Rules assistance for Sapiens

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 10+
  • Complexity 2.6/5

Rules assistant for Sapiens

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sapiens is a board game released in 2015 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Cyrille Leroy and its main mechanics are Take That, Tile Placement, and Highest-Lowest Scoring.

Expansions

Similar games

About the game

The time has come for the tribe to leave its shelter and head for new lands. As the chief of your clan, it's up to you to guide your prehistoric people through the valley: Take advantage of the environment, pick and hunt for food, discover big and safe caverns for the upcoming winter, gather your tribe and discover the valley! Sapiens is a short and easy-to-learn tile-placement game that can prove much deeper than it seems for gamers. Each player has a personal game board that represents the valley on which they will play tiles to determine the journey of their tribe through several prehistoric life scenes. Their aim is to gather food points on the plains and in the forests of the valley and to get shelter points for reaching caves in the mountains. A player's turn consists of two steps: Connect one new tile from the four in his personal pool to the tiles already in play on his board, with connected scenes needing to match. These placements earn food points when a connection is made, earns shelter points when a cave is reached, and sometimes provides a special ability based on the connected scenes. Choose a new tile from the five available in a common pool to re-fill his personal pool to four tiles. Sapiens relies on instinctive domino-like mechanisms that are improved by interesting twists: Laying tiles on personal (modular) game boards brings a bit of a puzzle feel to the game. Having two separate scores — food and shelter — and knowing that only their lower one matters when determining who wins confronts players with interesting needs and dilemmas. Including special powers linked to the eight different scenes represented on the tiles brings a lot of interaction and choices.

Categories

Designers

Publishers

  • IELLO
  • Catch Up Games

Questions and answers

Sapiens supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.