
- BGG rank
- BGG #1,173
- BGG rating
- 7.0
Snow Tails
- 2–5 players
- 45–60 min
- Complexity 2.1/5
- 2008

Rules assistance for Savannah Tails: Pachyderm Passage
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Savannah Tails: Pachyderm Passage is an expansion for Savannah Tails released in 2009 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Gordon Lamont and Fraser Lamont and its main mechanics are Hand Management.
This is a special promo tile which features two new animals: elephants and (magical rainbow) zebras for the game "Savannah Tails". This tile was included in preorders and copies purchased at Essen 2009. Note from designers* This tile was designed as part of the prize for a fundraising auction for BGN. The auction was won by Aaron Cappochi. He decided which animals to include on the bonus tile (elephants and zebras). He was also involved in the design process with us in relation to the game effect of the animals. We had an extremely tight timescale to get this done for Essen 2009 and enormous credit and thanks go to Aaron for his contribution. If you are blocked by an elephant blame him ;-)
Savannah Tails: Pachyderm Passage supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Savannah Tails: Pachyderm Passage is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Savannah Tails: Pachyderm Passage for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Savannah Tails: Pachyderm Passage has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Savannah Tails: Pachyderm Passage belongs to these categories: Animals, Racing, and Expansion for Base-game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Savannah Tails: Pachyderm Passage are: Gordon Lamont and Fraser Lamont. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Savannah Tails: Pachyderm Passage as an expansion for Savannah Tails. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Savannah Tails to use it. Check that your edition of Savannah Tails is compatible, as some expansions were revised between editions.