Savannah Tails: Pachyderm Passage
BGG rating
6.8

Expansion for Savannah Tails

Savannah Tails: Pachyderm Passage

2009

Rules assistance for Savannah Tails: Pachyderm Passage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 8+
  • Complexity 1.5/5

Rules assistant for Savannah Tails: Pachyderm Passage

What would you like to know?

Answers come from the official rulebook, with the page to check.

Savannah Tails: Pachyderm Passage is an expansion for Savannah Tails released in 2009 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Gordon Lamont and Fraser Lamont and its main mechanics are Hand Management.

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About the game

This is a special promo tile which features two new animals: elephants and (magical rainbow) zebras for the game "Savannah Tails". This tile was included in preorders and copies purchased at Essen 2009. Note from designers* This tile was designed as part of the prize for a fundraising auction for BGN. The auction was won by Aaron Cappochi. He decided which animals to include on the bonus tile (elephants and zebras). He was also involved in the design process with us in relation to the game effect of the animals. We had an extremely tight timescale to get this done for Essen 2009 and enormous credit and thanks go to Aaron for his contribution. If you are blocked by an elephant blame him ;-)

Questions and answers

Savannah Tails: Pachyderm Passage supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.