Saving Time
BGG rank
BGG #23,070
BGG rating
6.4

Saving Time

2019

Rules assistance for Saving Time

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–45 min
  • 10+
  • Complexity 2.3/5

Rules assistant for Saving Time

What would you like to know?

Answers come from the official rulebook, with the page to check.

Saving Time is a board game released in 2019 for 1–4 players, 30–45 minutes per game, and ages 10 and up. It was designed by Richard Launius, Jason Maxwell, and Mark Zoghby and its main mechanics are Variable Player Powers, Cooperative Game, and Action Queue.

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About the game

Saving Time is a cooperative time travel game in which players embark on a mission to correct historical aberrations (crises) created by a alien race whose sole goal is to weaken modern civilization. By use of actions, players move through history, playing and collecting both cards and tokens in order to correct aberrations and to reveal information about the aliens in order to defeat them. Saving Time plays 1-4 players.

Questions and answers

Saving Time supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.