Sceptre 1027 A.D.
BGG rank
BGG #20,309
BGG rating
6.5

Sceptre 1027 A.D.

1986

Rules assistance for Sceptre 1027 A.D.

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • Complexity 2.3/5

Rules assistant for Sceptre 1027 A.D.

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sceptre 1027 A.D. is a board game released in 1986 for 2–4 players and 120 minutes per game. Its main mechanics are Square Grid, Grid Movement, and Modular Board.

Similar games

About the game

This is a chess-variant for 2 to 4 players. It comes with 4 sets of standard chess pieces and nine 8x8 chessboards with various terrain features on them. Terrain consists of plain squares, forests, rivers, lakes, ruins, and bridges. On plain squares, the king, queen, rook, and bishop move just as they do in normal chess. The knight gains the ability to move three squares diagonally. Pawns can move one, two, or three squares forward or diagonally forward. Pieces may have their movement restricted by various types of terrain. For example, the rook may not move into forests, and may only move one square per turn in ruins. As in chess, the object is to checkmate your opponent's king. If playing with more than two players, the king must actually be captured. The player whose king was captured is eliminated from the game, and the capturing player takes control of all of his remaining pieces.

Publishers

  • Horizon Games, Inc.

Questions and answers

Sceptre 1027 A.D. supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.