Schatz der Kobolde
BGG rank
BGG #22,304
BGG rating
6.3

Schatz der Kobolde

2010

Rules assistance for Schatz der Kobolde

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 5+
  • Complexity 1.0/5

For 2 players

Rules assistant for Schatz der Kobolde

What would you like to know?

Answers come from the official rulebook, with the page to check.

Schatz der Kobolde is a board game released in 2010 for 2–4 players, 20 minutes per game, and ages 5 and up. It was designed by Dirk Baumann and its main mechanics are Memory.

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About the game

From the back of the box: Once every hundred years rare lucky crystals grow overnight in the valley of the goblins! However, only Wutzel, Wanda, Wimmel and Wommel know the way to the crystal treasure. But the little goblins are invisible. You can see them with the help of the big magic crystal! However, they will only show the way to the lucky crystals to those who call them by their proper names. Goblins Treasure - the goblins memory game with the unique magic crystal. Players discover a rare crystal treasure in the valley of the goblins. Sixteen valuable lucky crystals are hidden all over the board and guarded by invisible goblins. A big magic crystal with a magnetic pendulum inside helps players identify the hidden goblins. Only correctly identified goblins will guide a player towards the hidden lucky crystals.

Mechanics

Designers

Publishers

  • G3
  • Drei Magier Spiele

Questions and answers

Schatz der Kobolde supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.