
- BGG rating
- 5.3
Scheffeln: Mafia Expansion
- 2–8 players
- 20 min
- 2014

2014
Rules assistance for Scheffeln
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scheffeln is a board game released in 2014 for 2–8 players, 20 minutes per game, and ages 10 and up. It was designed by Reiner Stockhausen and its main mechanics are Hand Management, Income, and Betting and Bluffing.
The Roaring Twenties were a rousing period full of opportunity. Whether the starlet in the bar around the corner, the greedy miser in the bank, or the Casanova three streets down, everyone had only one goal: to amass mountains of money, then squander it again in the most spectacular way. In Scheffeln — a German word meaning to make a lot of money — players choose characters to conduct business for them. Using your hand of cards, you move these characters to the different businesses to earn bucks in the gambling business, smuggle alcohol, or act as a film industry mogul. You can move not only your own character, but also those of your opponents to mess up their strategy. On a turn, a player has two options. Either play one of the four movement cards and move one of the eight characters, or play a card face down and take another character card from the middle of the table. Through the skillful placement of their characters, the players get money based on the street and business of their representative. And money is everything in Scheffeln! The winner is determined after one of the business spaces is empty of money. Also included is the variant Speed Scheffeln. Up to 7 players may compete. 7 movement cards are revealed and players must determine, as fast as possible, which character will earn the most money after the movement cards are evaluated. Think quickly, and you'll be able to choose the best character. Too slow, and you'll be stuck picking from the leftovers!
Scheffeln supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scheffeln is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scheffeln for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scheffeln has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scheffeln belongs to these categories: Card Game, Economic, and Transportation. Its main mechanics are Hand Management, Income, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scheffeln are: Reiner Stockhausen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scheffeln as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.