
- BGG rank
- BGG #7,607
- BGG rating
- 7.5
Typeset
- 1–6 players
- 10–15 min
- Complexity 1.7/5
- 2024

2024
Rules assistance for Scream Park
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Scream Park is a board game released in 2024 for 1–5 players, 25–35 minutes per game, and ages 13 and up. It was designed by Jasper Beatrix and its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection.
Halloween season is nigh, and you have to get your 'haunt' ready for customers to be properly terrified on opening weekend. Your boss Rickole is looking to each of you to make the perfect scary entertainment attraction, but you only have the sets, costumes, effects and more from last year to pass around. Can you piece together a thematic and properly dreadful haunted house? Or will you disappoint the visiting VIPs and your horror-loving fans? On a turn, draft two cards from a hand to use in your layout, building the experience from left to right. Either add new rooms, or 'scenes', that bolster your theme, or merge them together to bolster previous ones with the use of add-ons like costumes, special effects, and decor. Use your staff to finish your creation, or to rearrange your haunt and perfect the crescendo of fear. Keep in mind your theme, the needs of your scenes, and the VIPs that will visit on the first, second, or third rounds of Opening Weekend, with each randomly seeking different elements to approve of. An accessible and smooth drafting game that inspires strategy and storytelling within the first few moves, Scream Park offers a beautiful design in an easy-to-travel format that has vast replayability with 100+ unique cards. —description from the publisher
Scream Park supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scream Park is 25–35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scream Park for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scream Park has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scream Park belongs to these categories: Card Game and Horror. Its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scream Park are: Jasper Beatrix. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scream Park as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.