
- BGG rank
- BGG #11,915
- BGG rating
- 7.6
Advanced European Theater of Operations
- 1–5 players
- 360 min
- Complexity 4.3/5
- 2001

2017
Rules assistance for Sealion: The Proposed German Invasion of England
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sealion: The Proposed German Invasion of England is a board game released in 2017 for 2–6 players and 180–240 minutes per game. It was designed by Eric R. Harvey and Christopher Webber and its main mechanics are Dice Rolling and Hexagon Grid.
Sealion: The German Invasion of England, September 1940 is a wargame that simulates a hypothetical German invasion of England in late 1940 (circa September) and assumes that the Germans had achieved air superiority over the Royal Air Force. This game incorporates an unabstracted level of detail and, therefore, both air and naval operations, as well as all facets of land operations (operational and strategic). While it is to be assumed that the British had already lost the eponymous Battle of Britain, the RAF is not completely out of the fight just yet, and the Royal Navy still presents a credible threat to the Germans’ amphibious landings and supply conduits across the English Channel. On the ground, the Germans have operational superiority, but the British Army can rely on their interior lines of communication and defensible terrain, including a crude network of hastily constructed fortifications that had been built before the invasion. Components: 22x34 inch map, 280 die-cut counters. World at War #52 - February-March 2017 issue.
Sealion: The Proposed German Invasion of England supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sealion: The Proposed German Invasion of England is 180–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Sealion: The Proposed German Invasion of England has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sealion: The Proposed German Invasion of England belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sealion: The Proposed German Invasion of England are: Eric R. Harvey and Christopher Webber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sealion: The Proposed German Invasion of England as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.