
- BGG rank
- BGG #17,935
- BGG rating
- 6.8
Paleolino
- 1–4 players
- 15 min
- Complexity 1.0/5
- 2026

2024
Rules assistance for Sebastian Fitzek Underground
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sebastian Fitzek Underground is a board game released in 2024 for 1–4 players, 45 minutes per game, and ages 12 and up. It was designed by Marco Teubner and its main mechanics are Tile Placement, Cooperative Game, and Solo / Solitaire Game.
The players are trapped in an abandoned subway station. They must quickly navigate towards the exit before the killer finds them. Can they construct the right tunnels and walkways? Meanwhile, the rising water threatens to block their path... What starts as an exploration of a lost place turns into a psychological thriller! Gameplay: The mission is twofold: decode a door lock and escape through the exit. To achieve this, the players place pathway cards and move their game pieces across the board. After each move, water tiles may block previously open paths. Simultaneously, a sand timer along the edge of the box adds pressure to the players.
Sebastian Fitzek Underground supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sebastian Fitzek Underground is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sebastian Fitzek Underground for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sebastian Fitzek Underground has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sebastian Fitzek Underground belongs to these categories: Murder / Mystery and Adventure. Its main mechanics are Tile Placement, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sebastian Fitzek Underground are: Marco Teubner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sebastian Fitzek Underground as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.