
- BGG rank
- BGG #5,940
- BGG rating
- 8.2
History Maker Baseball
- 1–2 players
- 30 min
- Complexity 2.2/5
- 2013

1999
Rules assistance for Second Season Pro Football Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Second Season Pro Football Game is a board game released in 1999 for 1–2 players, 120–180 minutes per game, and ages 8 and up. It was designed by Keith Avallone and its main mechanics are Simulation and Solo / Solitaire Game.
A pro football simulation using various season "yearbooks" to play games, seasons or create drafts to create your own teams. Besides the more current annual season yearbooks, there are also some great teams of the past sets to choose from. Some details that I think do separate Second Season from other football sim games out there are noted on the PLAAY.com website: "It offers a "visual" element not found in any other football board game. The design allows the gamer to find out not only WHAT happens on each play, but also WHY. ... Second, this is a football game that brings ALL of the players on a football team into the game, NOT just the ball-handlers. ... The individual abilities of ALL the players on the field come into play during the course of a game". There are various charts to refer to but the game does flow quickly and because of the nature of the chart information as noted above, it really does make the game come more to life. I find the game flow with the chart information to move smoothly and does allow for a full statistical game result in a reasonably short period of time. The player ratings of the "fringe" players is a game design element that really does make this one different and I think makes it a better football sim.
Second Season Pro Football Game supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Second Season Pro Football Game is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Second Season Pro Football Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Second Season Pro Football Game has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Second Season Pro Football Game belongs to these categories: Sports. Its main mechanics are Simulation and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Second Season Pro Football Game are: Keith Avallone. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Second Season Pro Football Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.