
- BGG rank
- BGG #8,655
- BGG rating
- 7.3
Second World War at Sea: Bomb Alley
- 2 players
- 360 min
- Complexity 3.1/5
- 2002

Expansion for Second World War at Sea: Arctic Convoy
2020
Rules assistance for Second World War at Sea: Plan Z – Stolen Fleets
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Second World War at Sea: Plan Z – Stolen Fleets is an expansion for Second World War at Sea: Arctic Convoy released in 2020 for 2 players. It was designed by Michael Bennighof and its main mechanics are Hexagon Grid.
The German Navy captured many enemy vessels, but placed none in service larger than a destroyer. In Plan Z: Stolen Fleets, the German Kriegsmarine adds battleships, aircraft carriers, cruisers and more taken from the French, Soviet and Dutch navies to its order of battle along with a few new German-built ships. Stolen Fleets is an expansion for our Second World War at Sea: Plan Z, itself an expansion set based on the notorious but never-completed German Plan Z fleet expansion program. There are 80 new die cut, silky smooth playing pieces (60 doubled-sized ship pieces and 20 standard ones) and 30 additional scenarios extending the story of Plan Z. Ships now steaming under German colors include the French battleship Richelieu, battle cruiser Strasbourg and aircraft carrier Joffre; the Soviet battleship Sovetsky Soyuz, battle cruiser Kronshtadt and heavy cruiser Kirov, and the Dutch cruiser Eendracht. And lots more. The Germans also add the H41-type super-battleships to their fleet and two more liners converted to aircraft carriers. Requires Plan Z, Bismarck and Arctic Convoy to enjoy all of the scenarios. -description from publisher's website
Second World War at Sea: Plan Z – Stolen Fleets supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Second World War at Sea: Plan Z – Stolen Fleets has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Second World War at Sea: Plan Z – Stolen Fleets belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Second World War at Sea: Plan Z – Stolen Fleets are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Second World War at Sea: Plan Z – Stolen Fleets as an expansion for Second World War at Sea: Arctic Convoy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Second World War at Sea: Arctic Convoy to use it. Check that your edition of Second World War at Sea: Arctic Convoy is compatible, as some expansions were revised between editions.