Second World War at Sea: South American Navies
BGG rating
7.6

Expansion for Great War at Sea / Second World War at Sea: Cone of Fire

Second World War at Sea: South American Navies

2016

Rules assistance for Second World War at Sea: South American Navies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–180 min
  • 12+

Rules assistant for Second World War at Sea: South American Navies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Second World War at Sea: South American Navies is an expansion for Great War at Sea / Second World War at Sea: Cone of Fire released in 2016 for 1–2 players, 30–180 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid.

About the game

From the publisher: Our Second Great War setting is based on the premise that the First World War came to a negotiated end in late 1916, leaving the great empires intact but planting the seeds of renewed conflict a generation later. Second World War at Sea: South American Navies looks at the involvement of Latin America's leading powers: Argentina, Brazil and Chile. Each of these fleets has undergone the expansion and reconstruction allowed by strong economic growth and relative political stability - without a German economic collapse to fuel it, the Great Depression is no more than a world-wide recession. Political and especially economic ties have aligned the Latin powers with their European partners: Argentina with Italy, Chile with Britain, and Brazil with the Central Powers of Imperial Germany and Austria-Hungary, while maintaining a strong trade relationship with the United States. Their fleets reflect this: the Argentine battleships have been re-built along the pattern of the Italian Conte di Cavour class, the Brazilians much like American battleships, and the Chilean ships like their British near-sisters. And each has added new ships and aircraft from those sources in pursuit of a balanced fleet. Of course, there are airships as well. South American Navies is a supplement for the Second World War at Sea series, based on battles that never happened. There are 12 new scenarios in a story arc following the participation of the South American fleets in the Second Great War. It is not a complete game: Ownership of Cone of Fire (and only Cone of Fire) is necessary to play all of the scenarios included. South American Navies includes 90 laser-cut and mounted playing pieces: 50 "long" pieces representing major warships and 40 square ones representing aircraft.

Questions and answers

Second World War at Sea: South American Navies supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.