
- BGG rank
- BGG #13,583
- BGG rating
- 6.2
Hands
- 3–8 players
- 20 min
- Complexity 1.3/5
- 2015

2006
Rules assistance for Section X
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Section X is a board game released in 2006 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Chislaine van den Bulk and its main mechanics are Tile Placement.
The most notorious prisoners are kept isolated from the outside world on a heavily guarded island in the Atlantic Ocean, just off the coast of the United States. Those sentenced to life are kept in the most secure part of the prison: Section X. It is extremely difficult to escape from that part of the prison, but the prisoners have a plan. Will they succeed or are the strict guards too clever for them? Strategic escaping game SECTION X is a game in which clever escapees dig tunnels themselves but also make use of tunnels belonging to other players and cut each other off. Special hiding places ensure that the prisoners are safe when the ruthless prison guards make their rounds. A rumor has spread that an escape is imminent, so it becomes more and more difficult to remain out of the hands of the guards. Doors lock the entrances to the different escape tunnels. Are you able to control the underground network of tunnels and lead the prisoners from your cell block to freedom first? But watch out! The prisoners risk their lives if the escape is discovered! Additional information Age: 10 and up Graphics: Yvon-Cheryl Scholten Illustrations cover: Bernhard Kilchmann Release Date: September 16th 2006
Section X supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Section X is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Section X for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Section X has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Section X belongs to these categories: Adventure and Racing. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Section X are: Chislaine van den Bulk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Section X as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.