
- BGG rank
- BGG #11,826
- BGG rating
- 8.4
SEEKRIEG 5
- 2–10 players
- 120 min
- Complexity 4.1/5
- 2004

Expansion for Seekrieg (Fourth Edition)
Rules assistance for Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 is an expansion for Seekrieg (Fourth Edition) released in 1984 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Sartore.
Additional ship data after its most recent refit prior to the outbreak of the war and any refits or alterations.
Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 belongs to these categories: Wargame, Nautical, and World War II. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 and want something comparable for your next game night.
The credited designers of Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 are: Richard Sartore. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Seekrieg (Fourth Edition): Ship Data II – Refits & Modernizations World War 2 as an expansion for Seekrieg (Fourth Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Seekrieg (Fourth Edition) to use it. Check that your edition of Seekrieg (Fourth Edition) is compatible, as some expansions were revised between editions.