
- BGG rank
- BGG #5,533
- BGG rating
- 6.7
Uruk: Wiege der Zivilisation
- 2–4 players
- 60 min
- Complexity 2.5/5
- 2008

2009
Rules assistance for Seidenstraße
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Seidenstraße is a board game released in 2009 for 2–5 players, 60 minutes per game, and ages 12 and up. It was designed by Hanno Kuhn and Wilfried Kuhn and its main mechanics are Trading.
Silk Road The legendary Silk Road! An extensive system of connections. Trading flourished mightily during this period; it was such a lucrative business that merchants and traders tried to bring the most exotic goods to the west; goods such as spices, porcelain and silk were so precious in the west, that they were weighed against jewels! Together, the players move 3 caravans through the infamous trails of the Silk Road, expanding their inventory and selling at the most profitable margin in the markets. On the long road dust storms threaten, footpads lurk or fat tax collectors want to cash in! Once the caravan reaches its destination, only the best traders are rewarded with jewels. Who will have the most precious gem collection at the end of this exciting game? Game material: 1 game board, 80 cards, 30 gems, 1 cloth bag, 5 screens, 22 action tokens, 8 victory point marker 10 wooden discs, 10 stickers, 1 rulebook, 1 Summary Sheet
Seidenstraße supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Seidenstraße is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Seidenstraße for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Seidenstraße has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Seidenstraße belongs to these categories: Economic. Its main mechanics are Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Seidenstraße are: Hanno Kuhn and Wilfried Kuhn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Seidenstraße as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.