
- BGG rank
- BGG #18,450
- BGG rating
- 6.5
Godzilla Total War
- 3–12 players
- 15–30 min
- Complexity 2.0/5
- 2019

2022
Rules assistance for Selfish: Disney Villains
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Selfish: Disney Villains is a board game released in 2022 for 2–5 players, 20–45 minutes per game, and ages 10 and up. Its main mechanics are Take That and Player Elimination.
Play as your favourite Disney villain in this devious strategy game in which you must overcome multiple quests to be the first to seize the throne. Attempt to move closer toward victory while cunningly preserving your control and performing evil deeds to sabotage you fellow Disney villains. This awesome game comes with 5 player cards, 5 player mats, 70 quest cards, 42 control cards, 24 evil deed cards, 1 throne card, 2 pile title cards, 1 guide and instructions. All compact inside a Disney villains themed box! This game is perfect for family road trips, or a night in with friends, making it the ideal birthday gift or Christmas stocking filler for Disney fans! —description from the publisher
Selfish: Disney Villains supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Selfish: Disney Villains is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Selfish: Disney Villains for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Selfish: Disney Villains belongs to these categories: Card Game and Movies / TV / Radio theme. Its main mechanics are Take That and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Selfish: Disney Villains as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.