
- BGG rating
- 7.9
Sergeants Miniatures Game: Expansion Squads and Leaders
- 1–6 players
- 60 min
- Complexity 2.0/5
- 2011

2011
Rules assistance for Sergeants Miniatures Game: Day of Days
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Sergeants Miniatures Game: Day of Days is a board game released in 2011 for 2–6 players, 60–180 minutes per game, and ages 10 and up. It was designed by Jeff Billings and Mike Billings and its main mechanics are Modular Board, Open Drafting, and Campaign / Battle Card Driven.
This game combines elements of boardgames and miniatures, in a system that is card-driven. Cards drive the impulses that take place during each turn, and each player has a deck of cards, made up from the troops under his or her command. Each soldier's "deck" of cards reflects abilities and traits-- perhaps about how well they shoot or how slowly they move or how attracted they are to things like fresh milk, hot food, or loot. There are some Soldiers (called "Characters") included in the base game (Day of Days) which are common, but the others in DoD and all that are purchased separately have unique characteristics (which all balance out to be "equal" according to a complex math formula which is seamless to the players). So players can only get the best out of their forces after they have learned each soldier's strengths and weaknesses. "Day of Days" includes moveable mapboard tiles, hand-painted 20mm miniatures (by FAA), scenarios, cards (several decks!) and everything needed to play. Additional Soldiers give more choices and more fun.
Sergeants Miniatures Game: Day of Days supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sergeants Miniatures Game: Day of Days is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sergeants Miniatures Game: Day of Days for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sergeants Miniatures Game: Day of Days has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sergeants Miniatures Game: Day of Days belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Modular Board, Open Drafting, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sergeants Miniatures Game: Day of Days are: Jeff Billings and Mike Billings. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sergeants Miniatures Game: Day of Days as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.