Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion
BGG rating
8.5

Expansion for Sergeants Miniatures Game: Red Devils

Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion

2013

Rules assistance for Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 10+

Rules assistant for Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion is an expansion for Sergeants Miniatures Game: Red Devils released in 2013 for 2–3 players and ages 10 and up. It was designed by Jeff Billings and its main mechanics are Storytelling, Modular Board, and Open Drafting.

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About the game

Merville Gun Battery expands SMG play with three structures from the battlefield including a Casemate, an MG Bunker and a set of Minefields. 6 new scenarios recreate the assault on a key objective during the opening hours of Operation Overlord as the lightly armed, scattered remnants of a British paratrooper battalion attack the hardened Merville bunker complex. Contents: X4A Casemate #1 - a 3-D concrete bunker X4G MG Bunker - a 3-D concrete MG gunning position 3 pieces of minefield terrain 4 Terrains cards 6 Landmark cards 6 Order cards

Questions and answers

Sergeants Miniatures Game: Merville Gun Battery Normandy Expansion supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.