
- BGG rank
- BGG #2,898
- BGG rating
- 8.3
Deliverance
- 1–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

Rules assistance for Sergeants Miniatures Game: Tactics Module
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sergeants Miniatures Game: Tactics Module is an expansion for Sergeants Miniatures Game: Day of Days released in 2013 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Jeff Billings and Mike Billings and its main mechanics are Storytelling, Modular Board, and Open Drafting.
Modules require ownership of base games, Day of Days for German and American modules, or Red Devils for German and British modules. The Tactics Modules are a new addition to the SMG line. These modules includes Team Panels in which you match up qualifying soldiers to make cohesive Teams that get added abilities and equipment. Included are 16 Team cards that may include Command, Teamwork, React and all new Equipment cards. Current Modules exist for: - German Light Infantry - US Paratrooper - British Airborne Contents: 4 to 5 - Team Panels 7 - Smoke and Fire Markers 16 - Battle Patrol Cards 1 - Rules for Equipment and Tactics
Sergeants Miniatures Game: Tactics Module supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sergeants Miniatures Game: Tactics Module is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sergeants Miniatures Game: Tactics Module for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sergeants Miniatures Game: Tactics Module has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sergeants Miniatures Game: Tactics Module belongs to these categories: Miniatures, World War II, and Expansion for Base-game. Its main mechanics are Storytelling, Modular Board, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sergeants Miniatures Game: Tactics Module are: Jeff Billings and Mike Billings. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sergeants Miniatures Game: Tactics Module as an expansion for Sergeants Miniatures Game: Day of Days. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sergeants Miniatures Game: Day of Days to use it. Check that your edition of Sergeants Miniatures Game: Day of Days is compatible, as some expansions were revised between editions.