
- BGG rank
- BGG #2,601
- BGG rating
- 7.6
Set a Watch: Swords of the Coin
- 1–4 players
- 60–75 min
- Complexity 2.9/5
- 2021

Rules assistance for Set a Watch: Doomed Run
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Set a Watch: Doomed Run is an expansion for Set a Watch released in 2024 for 1–4 players, 30–120 minutes per game, and ages 13 and up. It was designed by Mike Gnade and Todd Walsh and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.
Set a Watch: Doomed Run is the culmination of the entire Set a Watch series into a campaign and big box storage solution. Showcasing content from the entire Set a Watch series (along with plenty of new content), you will play through 7 realms attempting to stop the mysterious cult behind resurrecting the Unhallowed. As you play through each realm, you will take on side quests to unlock new adventurers and their mythic items, while other adventurers will permanently perish along the way. Each Doomed Run is completely replayable and takes you across the 7 realms of the kingdom as you attempt side quests to unlock new adventurers and their powerful mythic items. —description from the designer
Set a Watch: Doomed Run supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Set a Watch: Doomed Run is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Set a Watch: Doomed Run for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Set a Watch: Doomed Run has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Set a Watch: Doomed Run belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Set a Watch: Doomed Run are: Mike Gnade and Todd Walsh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Set a Watch: Doomed Run as an expansion for Set a Watch. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Set a Watch to use it. Check that your edition of Set a Watch is compatible, as some expansions were revised between editions.