
- BGG rank
- BGG #6,297
- BGG rating
- 6.5
Hannin Wa Odoru
- 3–8 players
- 10 min
- Complexity 1.2/5
- 2013

2023
Rules assistance for Shadow House: Masquerade
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Shadow House: Masquerade is a board game released in 2023 for 3–8 players, 10–20 minutes per game, and ages 8 and up. It was designed by Pesu Nabeno and its main mechanics are Hand Management, Take That, and Deduction.
We were invited to a gracious aristocrat's mansion for a dinner party. Suddenly, a horrifying scream pierced through the gathering "Viscount Shadow is dead!!!" Despite the momentary chaos, the butler responded swiftly, securing all doors and windows. Now the culprit must be trapped, leaving every person in the house under suspicion... In this fast-paced card game, players must catch the culprit who is still hiding amidst. However, for the culprit, they must hide until the last turn to steal the precious gems. Alternatively, they can pass the culprit identity card to another player and then catch them later on! —description from the publisher
Shadow House: Masquerade supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shadow House: Masquerade is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shadow House: Masquerade for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shadow House: Masquerade has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shadow House: Masquerade belongs to these categories: Card Game, Party Game, and Bluffing. Its main mechanics are Hand Management, Take That, and Deduction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadow House: Masquerade are: Pesu Nabeno. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadow House: Masquerade as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.