
- BGG rating
- 8.1
Shadows of Kilforth: Adventures Expansion Pack
- 1–4 players
- 60–180 min
- Complexity 3.3/5
- 2020

2019
Rules assistance for Shadows of Kilforth: A Fantasy Quest Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Shadows of Kilforth: A Fantasy Quest Game is a board game released in 2019 for 1–4 players, 45–180 minutes per game, and ages 14 and up. It was designed by Tristan Hall and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
Shadows of Kilforth is the sequel and stand-alone expansion to Gloom of Kilforth: A Fantasy Quest Game. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world... —description from the publisher This project was known earlier as 'Touch of Death: A Fantasy Quest Game'.
Shadows of Kilforth: A Fantasy Quest Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shadows of Kilforth: A Fantasy Quest Game is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shadows of Kilforth: A Fantasy Quest Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shadows of Kilforth: A Fantasy Quest Game has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shadows of Kilforth: A Fantasy Quest Game belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadows of Kilforth: A Fantasy Quest Game are: Tristan Hall. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadows of Kilforth: A Fantasy Quest Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.