
- BGG rank
- BGG #2,005
- BGG rating
- 7.8
Warhammer Quest: Blackstone Fortress
- 1–5 players
- 120–180 min
- Complexity 2.9/5
- 2018

Rules assistance for Shadows of Malice: Hunger of a Shadow Vile
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shadows of Malice: Hunger of a Shadow Vile is an expansion for Shadows of Malice released in 2017 for 1–8 players. It was designed by Jenna Felli and its main mechanics are Variable Player Powers, Trading, and Dice Rolling.
Hunger of a Shadow Vile is an add-on for the game Shadows of Malice.® It is not required to play the game, but offers additional opportunities, challenges, and flavor for players seeking an added layer of atmosphere and theme. Hunger of a Shadow Vile expands the role of Cities, provides new uses for Lux, and introduces Luxwardens and Cultists to the base game. Hunger of a Shadow Vile is not a standalone game: Shadows of Malice® is required to play. The expansion Seekers of a Hidden Light is only required to take advantage of the new uses for Lux offered in this expansion. Hunger of a Shadow Vile brings life to the Cities of Aethos and highlights the struggle between the Lumosari, the Luxwardens of Aethos, and the Shahudiri, the Cultists of Xulthûl. The additional content allows players to engage in battles to drive Xulthûl’s followers from the Cities of the Realm, and, in so doing, starve the Lord of Shadow and remove the threat it poses. Because Xulthûl feeds on fear, anxiety, and despair, when all the Cities in the game are purged of Cultists and these dark emotions are excised, Xulthûl begins to starve and grows too weak to generate Shadows. But be warned! While you can defeat Xulthûl by purging its Cultists from the Cities of Aethos, your efforts will not deter the Shadows from their singleminded pursuit of a skin for their master. And the Shadow Lord's corruptors are still roaming the land, seeking to debilitate the avatars with their master's corruption. Time is not on your side.
Shadows of Malice: Hunger of a Shadow Vile supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Shadows of Malice: Hunger of a Shadow Vile belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Trading, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadows of Malice: Hunger of a Shadow Vile are: Jenna Felli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadows of Malice: Hunger of a Shadow Vile as an expansion for Shadows of Malice. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Shadows of Malice to use it. Check that your edition of Shadows of Malice is compatible, as some expansions were revised between editions.