Shadows over Camelot
BGG rank
BGG #603
BGG rating
7.1

Shadows over Camelot

2005

Rules assistance for Shadows over Camelot

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 60–90 min
  • 10+
  • Complexity 2.6/5

For 3 players

Rules assistant for Shadows over Camelot

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadows over Camelot is a board game released in 2005 for 3–7 players, 60–90 minutes per game, and ages 10 and up. It was designed by Bruno Cathala and Serge Laget and its main mechanics are Variable Player Powers, Hand Management, and Take That.

Expansions

Similar games

About the game

Shadows over Camelot is a cooperative/semi-cooperative hand-management and deduction-based board game for 3–7 players. Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls. On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat. Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment... But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!

Questions and answers

Shadows over Camelot supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.