Shadows Over Normandie: Cthulhu Mythos Call #2
BGG rating
8.1

Expansion for Shadows Over Normandie

Shadows Over Normandie: Cthulhu Mythos Call #2

2016

Rules assistance for Shadows Over Normandie: Cthulhu Mythos Call #2

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 30–90 min
  • 14+

Rules assistant for Shadows Over Normandie: Cthulhu Mythos Call #2

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadows Over Normandie: Cthulhu Mythos Call #2 is an expansion for Shadows Over Normandie released in 2016 for 2–3 players, 30–90 minutes per game, and ages 14 and up. It was designed by Yann and Clem and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

With this expansion, you will find the cards,Order tokens and dice you need to play a new faction,the Mythos one. Play as the bad guys,play those who have sold their souls to the evil forces that threaten our world,those whose mental health falters or has already completely collapsed. Be bad! You must have the Shadows over Normandie base game in order to use this expansion Pack. Content: 1 punchboard: Luc Lo Pan, the Green Rascal 1 50-Action cards deck for playing the Mythos 1 Order token set for Mythos 2 Mythos dice

Questions and answers

Shadows Over Normandie: Cthulhu Mythos Call #2 supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.