Shake 'n Take
BGG rank
BGG #23,112
BGG rating
5.9

Shake 'n Take

2011

Rules assistance for Shake 'n Take

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 20 min
  • 8+
  • Complexity 1.0/5

For 2 players

Rules assistant for Shake 'n Take

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shake 'n Take is a board game released in 2011 for 2–10 players, 20 minutes per game, and ages 8 and up. It was designed by Keith Meyers and its main mechanics are Dice Rolling and Pattern Recognition.

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About the game

Shake 'n Take is a fast-playing game from Keith Meyers in which players try to capture aliens, but the alien-fighting resources are scarce, so they must compete for them constantly. Those resources, by the way, are an erasable pen and a die; on a player's turn, she rolls the die, then circles any aliens that match the image on the die, which might show a triangle or other such figure. She keeps rolling and circling until the next player in turn order rolls a certain symbol on the die that he has; when he rolls this symbol, he snatches the pen and die from the current player, while the next player grabs the "turn order" die. With six or more players, two pens are used, so they both circle the table; if a player ends up with two pens, she can circle twice as quickly (while rolling the die with her toes) until they are snatched away!

Designers

Publishers

  • Out of the Box Publishing

Questions and answers

Shake 'n Take supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.