
- BGG rank
- BGG #9,041
- BGG rating
- 6.3
Magestorm
- 2 players
- 60 min
- Complexity 3.2/5
- 2010

2005
Rules assistance for SharkPark
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
SharkPark is a board game released in 2005 for 2–4 players, 35 minutes per game, and ages 8 and up. It was designed by Piero Cioni and its main mechanics are Action Points.
Components: The Shark Park box is full of everything that is needed to feed a hungry shark: 1 brightly colored game board: showing the map of the sea divided up into 60 squares. The center squares are numbered from 2 to 4 and these are the Schools of Fish. The board also shows the sharks’ appetite level in order: Feeling peekish (green), Hungry (yellow) and Starving! (red). 4 colored player boards: (blue, purple, orange and pink) one for each player, to store the fish eaten. 16 Shark counters: (blue, purple, orange and pink) – these are the poor hungry sharks and their position in the sea; 36 Fish counters: these are the lovely tasty fish. On the back of the counter is a number (2, 3 or 4), to show how many points have been won; 1 Fish bone counter: this is the special sign that acts as a “scare away”, a special effect; 4 colored wooden counters: (blue, purple, orange and pink) one for each player, to show his appetite level on the game board. And last of all, the rulebook in 5 languages: English, German, French, Dutch and Italian.
SharkPark supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SharkPark is 35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SharkPark for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SharkPark has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SharkPark belongs to these categories: Animals. Its main mechanics are Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SharkPark are: Piero Cioni. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SharkPark as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.