
- BGG rank
- BGG #2,514
- BGG rating
- 6.8
Beyond Baker Street
- 2–4 players
- 30 min
- Complexity 2.2/5
- 2016

2013
Rules assistance for Sherlock Holmes Detective Story Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sherlock Holmes Detective Story Game is a board game released in 2013 for 1 player, 60 minutes per game, and ages 10 and up. It was designed by Steve Mackenzie and its main mechanics are Dice Rolling, Storytelling, and Solo / Solitaire Game.
‘Sherlock Holmes Detective Story Game’ is a paragraph based story game, designed to be played solo, where the player determines the actions of Holmes and his companion Watson to help them solve various crimes in Victorian England. Paragraphs are read in sequence as determined by the rules and tables, describing new situations, locations and characters, providing clues and throwing red herrings in your path in your pursuit of the truth. Each game will provide a new playing experience, since no two games will play out the same way. SHDSG is comprised of three booklets: The Adventures of Sherlock Holmes (comprised of Rules and Adventures), The Casebook of Sherlock Holmes and The Memoirs of Sherlock Holmes. You will need all three booklets and a few 6-sided dice (d6) to play the game. Future expansions will be available to supplement the rules, develop existing cases and solve new crimes. You will read various numbered sections one after another but the sequence of paragraphs is determined by rules and tables. Each describes a new situation, or provides rules about the choices and actions you can make. There are plenty of events and situations, so each game will be a new, fresh experience. Ultimately it is also about your skill as a role player to piece the elements together. SHDSG is an adventure game played in turns. A standard turn starts with you selecting an Action, such as Exploring, Planning or Investigating before. Generally in an Adventure, you will try to defeat a Villain. This is done by gaining Clue events to find out what has been happening and then reveal the Villain. Once you know the identity of the Villain you must try to discover their Motive and gain enough insight to Arrest them for their crimes! This game is free to download as a series of PDFs in the file section.
Sherlock Holmes Detective Story Game supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Sherlock Holmes Detective Story Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sherlock Holmes Detective Story Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sherlock Holmes Detective Story Game has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sherlock Holmes Detective Story Game belongs to these categories: Print & Play, Murder / Mystery, and Book. Its main mechanics are Dice Rolling, Storytelling, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sherlock Holmes Detective Story Game are: Steve Mackenzie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sherlock Holmes Detective Story Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.