
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

2016
Rules assistance for Side Quest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Side Quest is a board game released in 2016 for 1–4 players, 20–120 minutes per game, and ages 8 and up. It was designed by Steve Venezia and its main mechanics are Hand Management, Push Your Luck, and Area Movement.
Side Quest is a dungeon crawling card game that fits in your pocket. With a single deck of cards and a couple of dice you and up to 3 friends can battle your way through a decision-packed dungeon. Fight monsters, grab loot and rescue maidens as you gear up your characters to fight the boss at the end of the dungeon. Side Quest is a fully co-operative game - if any Heroes (or maidens!) die, the game is lost. There are a wide range of scenarios to play, including ultra-tough single-player missions, challenging 30 minute pick-up games and lengthy 2 hour dungeon treks. With loads of different Heroes, Monsters and Equipment cards you'll never play the same game twice. Plan together, fight together, win together!
Side Quest supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Side Quest is 20–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Side Quest for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Side Quest has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Side Quest belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Hand Management, Push Your Luck, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Side Quest are: Steve Venezia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Side Quest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.