Silent Death Annex: Operation – Dry Dock II
BGG rating
6.3

Expansion for Silent Death

Silent Death Annex: Operation – Dry Dock II

2006

Rules assistance for Silent Death Annex: Operation – Dry Dock II

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Silent Death Annex: Operation – Dry Dock II

What would you like to know?

Answers come from the official rulebook, with the page to check.

Silent Death Annex: Operation – Dry Dock II is an expansion for Silent Death released in 2006 for 2–8 players, 120 minutes per game, and ages 10 and up. It was designed by Leland R. Erickson and its main mechanics are Hexagon Grid.

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About the game

(from the back cover) Operation DryDock II is a compendium of new fighters, gunboats, and war drones, some brand new, some cobbled together from the scraps of fallen imperial might. This exciting new expansion brings more ships, more fun, and more stuff to blow up in the Silent Death universe. Nearly two dozen new ships New Datasphere technology: wardrones Long-forgotten imperial fighter designs Bulldog Devestator Dominator Yellow Jacket New fighters and gunboats for: House Colos Draconians ASP Technocracy Data Sphere Luches Utopia House Red Star House Tokugawa Unkulunkulu Archipelago

Mechanics

Publishers

  • Iron Crown Enterprises

Questions and answers

Silent Death Annex: Operation – Dry Dock II supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.