Sindbad
BGG rank
BGG #15,469
BGG rating
6.1

Sindbad

1990

Rules assistance for Sindbad

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • 10+
  • Complexity 1.5/5

For 2 players

Rules assistant for Sindbad

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sindbad is a board game released in 1990 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by H. Jean Vanaise, E. Duchatel, and J. P. Postel and its main mechanics are Roll / Spin and Move, Lose a Turn, and Events.

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About the game

Each player plays one incarnation of Sindbad and must, through an amazing series of sea voyages, amass a fortune of one million miskhals by way of trade, treasure, and adventure and return safely to Basra. The sea voyages take you along one of three routes. The routes are of decreasing length, opportunity, and, in some cases, risk. The routes are made up of a series of Unknown Islands, stops in the Known Lands, and trade ports. Movement distance is determined by the roll of a die with the choice of the route going to each Sindbad. The adventure cards you draw may be used to help you defeat monsters, opponents or events. The aim is to collect a fortune of a million Mischals and get back to Basra, by fighting monsters or trading in different cities.

Questions and answers

Sindbad supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.