
- BGG rank
- BGG #26,135
- BGG rating
- 5.7
Escape from New York
- 2–4 players
- 20–60 min
- Complexity 1.5/5
- 1981

1990
Rules assistance for Sindbad
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sindbad is a board game released in 1990 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by H. Jean Vanaise, E. Duchatel, and J. P. Postel and its main mechanics are Roll / Spin and Move, Lose a Turn, and Events.
Each player plays one incarnation of Sindbad and must, through an amazing series of sea voyages, amass a fortune of one million miskhals by way of trade, treasure, and adventure and return safely to Basra. The sea voyages take you along one of three routes. The routes are of decreasing length, opportunity, and, in some cases, risk. The routes are made up of a series of Unknown Islands, stops in the Known Lands, and trade ports. Movement distance is determined by the roll of a die with the choice of the route going to each Sindbad. The adventure cards you draw may be used to help you defeat monsters, opponents or events. The aim is to collect a fortune of a million Mischals and get back to Basra, by fighting monsters or trading in different cities.
Sindbad supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sindbad is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sindbad for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sindbad has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sindbad belongs to these categories: Fighting, Economic, and Adventure. Its main mechanics are Roll / Spin and Move, Lose a Turn, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sindbad are: H. Jean Vanaise, E. Duchatel, and J. P. Postel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sindbad as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.