Six
BGG rank
BGG #7,199
BGG rating
6.3

Six

2003

Rules assistance for Six

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 7+
  • Complexity 1.6/5

For 2 players

Rules assistant for Six

What would you like to know?

Answers come from the official rulebook, with the page to check.

Six is a board game released in 2003 for 2–4 players, 20 minutes per game, and ages 7 and up. It was designed by Steffen Mühlhäuser and its main mechanics are Tile Placement, Hexagon Grid, and Team-Based Game.

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About the game

Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three "winning shapes" – triangle, hexagon or line – out of six of their tiles. If all tiles have been placed from players' hands without someone winning, players then take turns picking up a previously placed tile and moving it to a new position. With the advanced rules, players are allowed to move a tile that will separate all the tiles into two or more groups; by doing this, some pieces are removed from the game, and this provides an alternate way to win by reducing the opponent to five or fewer pieces (as the opponent cannot possibly form a winning shape).

Publishers

  • Gameland 游戏大陆
  • FoxMind
  • Productief BV
  • Dr. Wood Challenge Centre
  • Steffen Spiele

Questions and answers

Six supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.