Skirmish Wars: Blitz
BGG rating
8.2

Expansion for Skirmish Wars: Advance Tactics

Skirmish Wars: Blitz

2011

Rules assistance for Skirmish Wars: Blitz

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Skirmish Wars: Blitz

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skirmish Wars: Blitz is an expansion for Skirmish Wars: Advance Tactics released in 2011 for 2–5 players, 120 minutes per game, and ages 10 and up. It was designed by Nathan Martin and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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About the game

Skirmish Wars: Blitz is the first expansion for the lightweight, tactical wargame based on the wildly popular turn-based strategy game series Advance Wars, originally released on the Game Boy Advance by Nintendo. Skirmish Wars is a print-and-play game that uses a modular, customizable map system for endless replayability, and simple mechanics to streamline gameplay. While the objectives of a given game of Skirmish Wars will vary from scenario to scenario, The classic objective is to win by capturing your enemy's HQ or failing that, by eliminating all of his units. To do so, a player must manage and secure new sources of limited funds, think quickly to out-maneuver, out-produce, or out-gun his opponent, and be ready to counter enemy strategies and units with their own. Skirmish Wars: Blitz introduces several new units including aircraft (all based on their counterparts from the original Video Game series) and eight new COs. It also introduces new rules for repairing units, rules for units with limited fuel (like air units), and finally a fifth side that may be played.

Questions and answers

Skirmish Wars: Blitz supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.