
- BGG rating
- 8.2
Skirmish Wars: Blitz
- 2–5 players
- 120 min
- Complexity 1.0/5
- 2011

2009
Rules assistance for Skirmish Wars: Advance Tactics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Skirmish Wars: Advance Tactics is a board game released in 2009 for 2–4 players and 60 minutes per game. It was designed by Andrew Tullsen, Brandon Pennington, and Matthew Kloth and its main mechanics are Modular Board.
Skirmish Wars: Advance Tactics is a light - medium weight wargame based on the wildly popular turn-based strategy game Advance Wars released by Nintendo. It will be a print and play game with a modular game board system for endless variety. The main objective will be to capture your enemy's HQ or eliminate all enemy threats. Players will start many scenarios without units and just a handful of money. By building units and capturing cites, players can raise new capital in order to build bigger armies. If the design is successful, the possibility of incorporating armies from newer Advance Wars games will be considered. This version will include 4 armies, CO's and special powers from the first Advance Wars game released on the Gameboy Advance. Microbadge:
Skirmish Wars: Advance Tactics supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Skirmish Wars: Advance Tactics is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Skirmish Wars: Advance Tactics has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Skirmish Wars: Advance Tactics belongs to these categories: Wargame, Territory Building, and Print & Play. Its main mechanics are Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Skirmish Wars: Advance Tactics are: Andrew Tullsen, Brandon Pennington, and Matthew Kloth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Skirmish Wars: Advance Tactics as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.