Skirmish Wars: Advance Tactics
BGG rank
BGG #14,408
BGG rating
7.6

Skirmish Wars: Advance Tactics

2009

Rules assistance for Skirmish Wars: Advance Tactics

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • Complexity 2.3/5

For 2 players

Rules assistant for Skirmish Wars: Advance Tactics

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skirmish Wars: Advance Tactics is a board game released in 2009 for 2–4 players and 60 minutes per game. It was designed by Andrew Tullsen, Brandon Pennington, and Matthew Kloth and its main mechanics are Modular Board.

Expansions

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About the game

Skirmish Wars: Advance Tactics is a light - medium weight wargame based on the wildly popular turn-based strategy game Advance Wars released by Nintendo. It will be a print and play game with a modular game board system for endless variety. The main objective will be to capture your enemy's HQ or eliminate all enemy threats. Players will start many scenarios without units and just a handful of money. By building units and capturing cites, players can raise new capital in order to build bigger armies. If the design is successful, the possibility of incorporating armies from newer Advance Wars games will be considered. This version will include 4 armies, CO's and special powers from the first Advance Wars game released on the Gameboy Advance. Microbadge:

Questions and answers

Skirmish Wars: Advance Tactics supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.