SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK
BGG rating
5.5

SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK

2004

Rules assistance for SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 12+

Rules assistant for SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK

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Answers come from the official rulebook, with the page to check.

SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK is a board game expansion released in 2004 for 2–4 players and ages 12 and up. It was designed by Scott Fisher and Nathan Forney and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

About the game

SkirmishCampaigns North Africa '40-'41 - Italian Misadventure and the Arrival of the DAK is a complete book for recreating skirmish-level battles and campaigns centered on the opening fighting in North Africa and the entry of the German Africa Corps (DAK). The book includes twelve scenarios that can be played alone or together in one of five campaigns. Maximum Replayability: the SkirmishCampaigns system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays. Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system. Historical Research: this book includes several introduction sections that contain background information on the campaign for North Africa. This book also features a bibliography of sources. Includes: 12 Scenarios, 5 Campaigns —description from the publisher

Questions and answers

SkirmishCampaigns: North Africa '40-'41 – Italian Misadventure and Arrival of the DAK supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.