
- BGG rank
- BGG #24,432
- BGG rating
- 6.0
Vagabondo
- 2–6 players
- 30 min
- Complexity 1.5/5
- 1979

1977
Rules assistance for Skirrid
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Skirrid is a board game released in 1977 for 2–6 players, 45 minutes per game, and ages 8 and up. It was designed by Brian Taylor and Mark Eliot and its main mechanics are Tile Placement.
Coming in a very awkward-sized box (42 x 42 x 3 cm), this is a distant relative of Scrabble. The 19x19 board is colored in two distinct areas, the central lozenge (just reaching the edges) being called the arena. The squares are sprinkled with numbers, of values increasing near the outer corners. The players have sets of 18 (for the two-player game) clear and smoked plastic of tangram shapes, some of which have a 2 or 3 over a certain square. Starting in the center, the players lay their pieces so as to score, adjacent to an existing piece. A piece normally scores the numbers it covers; if it has a number of its own and that number falls directly over a scoring square, they are multiplied. You can sacrifice a piece by playing it upside down; it scores half (rounding down) and the opponent isn't allowed to play a piece adjacent to the sacrificed piece on his next turn --this is a neat trick when approaching a high-scoring area. You cannot sacrifice on the first turn. You cannot play outside the arena until you've accumulated at least 75 in score. Score is kept with the help of tracking pieces on the outside edges of the game board. The playing tiles come in six different shapes, each with their own name: The Eye (covers 1 square); The Rod (covers 2 squares); The Quoin or Corner(covers 3 squares); The Snake (covers 4 squares); The Door (covers 5 squares); The Gun (covers 6 squares).
Skirrid supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Skirrid is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Skirrid for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Skirrid has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Skirrid belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Skirrid are: Brian Taylor and Mark Eliot. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Skirrid as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.